﻿using UnityEngine;
using System.Collections;

public class ReticleScript : MonoBehaviour {
	
	GUITexture reticle;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		transform.position = new Vector3(Input.mousePosition.x / Screen.width, Input.mousePosition.y / Screen.height,0);
	}
	
	void OnGUI() {
		
	}
}
